Felix Leyendecker
Felix Leyendecker
Principal Technical Environment Artist at id Software
Frankfurt am Main, Germany

Summary

20 years of experience in AAA game art. Shipped titles: Crysis 1-3, DOOM, DOOM ETERNAL, DOOM: THE DARK AGES, Quake Champions

Skills

Hard-Surface SubD ModelingEnvironment ArtTexturingDigital SculptingLevel DesignProcedural GeometryTechnical ArtProcedural ModelingLookdev

Software proficiency

3ds Max
3ds Max
Mari
Mari
Maya
Maya
Modo
Modo
Softimage
Softimage
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
CRYENGINE
CRYENGINE

Productions

    • Video Game
      DOOM ETERNAL
    • Year
      2020
    • Role
      Senior Environment Artist
    • Company
      id Software
    • Video Game
      Quake Champions
    • Year
      2017
    • Role
      Senior Environment Artist
    • Company
      id Software
    • Video Game
      Wolfenstein II - The new Colossus
    • Year
      2017
    • Role
      Senior Environment Artist
    • Company
      Machine Games / id Software
    • Video Game
      DOOM
    • Year
      2016
    • Role
      Senior Environment Artist
    • Company
      id Software
    • Video Game
      Crysis 3
    • Year
      2013
    • Role
      Senior 3D Artist
    • Company
      Crytek GmbH
    • Video Game
      Crysis 2
    • Year
      2011
    • Role
      Senior 3D Artist
    • Company
      Crytek GmbH
    • Video Game
      Crysis
    • Year
      2007
    • Role
      3D Artist
    • Company
      Crytek GmbH

Experience

  • Principal Technical Environment Artist at id Software
    Frankfurt am Main, DE
    July 2023 - Present

  • Senior Environment Artist at id Software
    Richardson, TX, United States of America
    August 2015 - Present

  • Principal 3D Artist at Crytek GmbH
    Frankfurt am Main, Germany
    September 2005 - March 2015