Felix Leyendecker
Principal Technical Environment Artist at id Software
Frankfurt am Main, Germany
Summary
20 years of experience in AAA game art. Shipped titles: Crysis 1-3, DOOM, DOOM ETERNAL, DOOM: THE DARK AGES, Quake Champions
Skills
Hard-Surface SubD ModelingEnvironment ArtTexturingDigital SculptingLevel DesignProcedural GeometryTechnical ArtProcedural ModelingLookdev
Software proficiency

3ds Max

Mari

Maya

Modo

Softimage

Substance 3D Painter

ZBrush

CRYENGINE
Productions
Video Game
Wolfenstein II - The new Colossus
Year
2017
Role
Senior Environment Artist
Company
Machine Games / id Software
Video Game
Crysis 3
Year
2013
Role
Senior 3D Artist
Company
Crytek GmbH
Video Game
Crysis 2
Year
2011
Role
Senior 3D Artist
Company
Crytek GmbH
Video Game
Crysis
Year
2007
Role
3D Artist
Company
Crytek GmbH
Experience
Principal Technical Environment Artist at id Software
Frankfurt am Main, DE
Senior Environment Artist at id Software
Richardson, TX, United States of America
Principal 3D Artist at Crytek GmbH
Frankfurt am Main, Germany
September 2005 - March 2015