From DOOM ETERNAL (2020): ARC Complex - Perimeter Wall. I did parts of the environment modeling, texture application, set dressing and decal work in these areas, based on a leveldesign blockout by James Selen. Blurred buildings in the background and the bridge in the foreground have been done by other artists.
Concept by Colin Geller. Lighting by Tyler DeLisle. Effects work by the id FX department.