DOOM ETERNAL TAG 1 - UAC ATLANTICA FACILITY

From DOOM ETERNAL - THE ANCIENT GODS PART 1 (2021): UAC Atlantica Facility - Starting Section. I did all of the environment modeling, material creation, texture application, set dressing and decal work in this area, based on a leveldesign blockout by Rich Eastwood. The building exterior and interior were built using my modular kit that worked on 90 and 45 degree angles. It was also used throughout the rest of the level.
I acted as the level art lead for this mission, overseeing artistic and technical aspects. I also did the raytracing pass of this mission, creating and applying material variations that worked better with RT.
Concept by Jon Lane. Lighting by Tyler DeLisle. Sky/Vista by Allison Dombek. Effects work by the id FX department.